✨ SSR Card Maker
Create a custom holographic trading card, adjust foil, printed textures, and layer materials, then export PNG, GIF, or WebP.
Settings
Preview
Card preview
What you can make
Use one artwork file or separate character and background layers to build an original custom trading card.
- Custom trading card Combine a frame, title, background, and character layers into an original character or profile card.
- Holographic card Adjust foil and printed surfaces separately to preview a card effect that reacts to viewing angle.
- Static or animated export Save one PNG image or export the tilt animation as GIF or WebP.
Frequently Asked Questions
▼No. Image processing, frame application, and holographic preview compositing all happen inside your browser.
Refreshing or closing the page clears your uploaded images and edits. Export any results you need before leaving.
A character image is required, while a background image is optional. Uploading them separately lets you adjust their positions and printed textures independently for finer control.
Card presets combine a frame, text layout, and materials as a starting point. To change only the materials, select 'Keep frame and text layout' before choosing a preset. You can still adjust each setting after applying it.
These processes are grouped under Card Details. Print Materials contains ordinary, PVC, and holographic card stocks, white underprint, and embossing or debossing. Foil provides reflection controls and surface texture, with foil stamping under Hologram Materials.
Surface Finish offers one gloss, matte, textured, or holographic film, plus a separate UV Coating choice. Each selector allows one choice, but different processes such as film and UV can coexist. These processes also remain separate in the print export.
Under Card Details, open Light, Environment & Ink. Select an ink directly below the lighting controls, then change the lighting and environment to compare its response. Daylight, ultraviolet, and darkroom modes are available even without ink.
Phosphorescent ink needs stored charge to emit light in a darkroom. Other inks can also vary in visibility with the selected environment and the colors of your artwork.
A transparent PNG frame is recommended. JPG frames can cover the central image area because they do not preserve transparency.
PNG saves one recommended, front-facing, or custom pose with a transparent background. GIF and WebP save a looping side-to-side card animation on a neutral background. WebP preserves richer color than GIF.
It contains background, character, frame, and text artwork without the screen-only optical preview, plus grayscale separations for selected white ink, special ink, lamination (Film Finish), UV, foil, embossing or debossing, and a trim guide. Patterned film, UV, and foil-stamping finishes also include PNGs in material-patterns that show internal divisions such as Frosted cells. The surface-textures folder contains the card template and per-background, character, frame, and text-item patterns with density and angle applied. Lighting, rotation, reflective refraction, and rendered optical foil fields are not included.
This is a print-preparation package, not a backup that can restore your editing session in this tool. Pattern brightness represents relative material response, not measured depth. It is not printer-certified either, so confirm final CMYK and ICC conversion and process tolerances with your chosen printer.
In the Layers tab, drag an item or use its up and down buttons to change the order. Use the 'Hide' or 'Show' button to change an item's visibility while checking the composite result.
Your browser composites the card at multiple angles frame by frame, then encodes the animation. Processing time varies with device performance and image size, and you can cancel while it is running.
Yes. You can combine original reflection and surface-texture settings in Foil to evoke holographic impressions seen across collectible cards, including Pokémon cards. This tool does not reproduce official cards or specific designs and is not affiliated with or endorsed by Pokémon or related rights holders.